Element14 MWIII 4v4 Search and Destroy

Format:

  • The tournament will be a double elimination format, meaning players will have to lost twice to be eliminated
  • Matches will be played in Search and Destroy mode.

Game:

  • Round Time Limit: 1 M : 30 S
  • Round Win Limit: 6 Rounds
  • Win by Two Rule: Off
  • Win by Two Max Rounds: 8 Rounds
  • Round Switch: Every Round
  • Match Start Time: 30 Seconds
  • Round Start Time: 10 Seconds
  • Skip Infil: On
  • Practice Round: Off
  • Input Swap Allowed: Off
  • Codcaster: On
  • Allow Callout Pings: On

Advanced:

  • Bomb Timer: 45 seconds
  • Plant Time: 5 seconds
  • Defuse Time: 7.5 Seconds
  • Multi Bomb: off
  • Silent Plant: On
  • Reset Plant/Defuse Progress: On
  • Manual Drop Carry Object: On

Player:

  • Number of Lives: 1 Life
  • Max Health: 100 (Normal)
  • Health Regeneration: Normal
  • Third Person View: Off
  • Tactical Sprint: On
  • Weapon Mounting: Off
  • Allow Revives: Off
  • Downed Health: 40 Points
  • Downed Revived Health: Half (50)
  • Downed Bleedout Timer: Unlimited
  • Downed Revived Time: 2 Seconds
  • Downed Give Up Time: 1 Seond
  • Team Revive Timeout: Unlimited
  • Team Revive Time: 5 Seconds
  • Team Revive Health: 30 (Hardcore)
  • Show Enemy Death Location: Off

Team:

  • Spectating: Team Only
  • 3rd Person Spectating: Off
  • Killcam: Off
  • Final Killcam: Final Kill
  • Enable Minimap: Yes
  • Radar Always On: Off
  • Weapon Pings on Minimap: UAV Only
  • Weapon Pings on Compass: On
  • Enemy On Compass: Off
  • Respawn Delay: None
  • Wave Spawn Delay:None
  • Suicide Spawn Delay: None
  • Force Respawn: On
  • Team Assignment: On
  • Friendly Fire: On
  • Team Kill Punish Limit: Off

Gameplay:

  • Force Same Loadouts: Off
  • Care Package Drop Time: Off
  • Spawn Camera: Off
  • Tier 1 Mode: Off
  • Spawn Ammo Mags: Normal
  • Headshots Only: Off
  • Health Steel: Off
  • Allow Field Upgrades: On
  • Field Upgrade Charge Rate: Normal
  • Field Upgrade Score Modifier: Normal
  • Perks: On
  • Killstreaks: On
  • Round Retain Streaks: On
  • Killstreak Delay: 10 Seconds
  • Persistent Streak Progress: Off
  • Wrap Kill Streaks: Off
  • Killstreak Lottery: Off
  • Equipment Delay: Off
  • Equipment Protection: 5 Seconds
  • Battle Chatter: Off
  • Announcer Dialog: On
  • Dynamic Map Elements: On

Restricted Primary Weapons:

  • Battle Rifles (A11)
    • Lachmann-762
    • SO-14
    • FTAC Recon
    • TAQ-V
  • Assault Rifles
    • M4
    • Castor-74U
    • STB 556
    • ISO Hemlock
    • Castor 762
  • SMGs
    • Fennec 45
  • Shotguns (A11)
    • Lockwood 300
    • Expedite 12
    • Bryson 800
    • Bryson 890
  • Light Machine Guns (A11)
    • Sakin MG38
    • HCR 56
    • 556 ICARUS
    • RAAL MG
    • RPK
    • RAPP H
  • Marksman Rifles
    • EBR-14
    • SP-r 208
    • Lockwood MK2
    • LM-S
    • SA-B 50
    • TAQ-M
  • Melee
    • Riot Shield

Restricted Secondary Weapons:

  • Lauchers (A11)
    • PILA
    • STRELA-P
    • JOKR
    • PRG-7
  • Handguns
    • P890
    • .50 GS
    • Basilisk
    • X13 Auto

Restricted Attachments:

  • Silencers (A11)
  • Lasers (A11)
  • Optic
    • Thermal (A11)
    • Night Vision (A11)
  • Ammunition
    • Armor Piercing (A11)
    • Frangible (A11)
    • Hollowpoint (A11)
    • Overpressured (A11)
    • Explosive (A11)
    • Incendiary (A11)
    • Snapshot (A11)
  • Underbarrels
    • SPW 40MM
    • Corvus Masterkey
  • Weapon Tuning (A11)

Restricted Tactical:

  • Shock Stick
  • Decoy Grenade
  • Spotter Scope
  • Stim
  • Heartbeat Sensor
  • Snapshot Grenade
  • Tear Gas
  • Smoke Grenade
  • Flash Grenade

Restricted Lethal:

  • Proximity Mine
  • Molotov Cocktail
  • C4
  • Claymore
  • Thermite
  • Throwing Knife
  • Drill Charge

Restricted Perks:

  • Overkill
  • Tracker
  • Strong Arm
  • Extra Tactical
  • Resupply
  • Spotter

Restricted Ultimate Perks (All)

  • Hardline
  • High Alert
  • Ghost
  • Quick Fix
  • Overclock
  • Survivor
  • Birdseye

Restricted Field Upgrades:

  • Tactical Camera
  • Inflatable Decoy
  • DDOS
  • Deployable Cover
  • Munitions Box
  • Loadout Drops
  • Portable Radar
  • Tactical Insertion
  • Battle Rage
  • Recon Drone
  • Smoke Airdrop
  • Suppression Mine
  • Anti-Armor Rounds

Restricted Streaks:

  • UAV
  • Bomb Drone
  • Counter UAV
  • Care Package
  • Cluster Mine
  • Mortar Strike
  • Sentry Gun
  • VTOL
  • Overwatch Helo
  • Wheelson-HS
  • Stealth Bomber
  • Chopper Gunner
  • Emergency Airdrop
  • Gunship
  • Advanced UAV
  • Juggernaut

Seeding:

  • Teams will be randomly seeded at the beginning of the tournament.
  • Seeds will determine the initial matchups for the first round.

Map Picks and Bans:

  • All maps will be decided by players involved. If players cannot come to an agreement Element14 staff will choose map.

Map List:

  • AL Bagra Fortress
  • Breenbergh Hotel
  • El Asilo
  • Embassy
  • Mercado Las Almas

    Pre Match Setup:

    • When an admin calls players to a station, all players will be given 3 minutes to report to admin to begin their set.  As soon as all players are sat down, we will allow 5 minutes for in-game setting changes. After 5 minutes, the match will start unless there is a technical issue.

      Pausing:

      • Pausing during a match is not allowed unless there is a technical issue.
      • If pause occurs, the offending team will be forced to forfeit their match.
      • If a pause is necessary due to a technical issue, the team should notify the tournament organizers immediately.

      Disconnections:

      • In the event of a disconnection, the round will be restarted with the same teams and score as the last completed round.
      • If the disconnection happens multiple times or cannot be resolved, tournament organizers will determine the appropriate course of action.

      Reporting Results:

      • Winning teams must report the results of each match to the tournament organizers promptly.

      Sportsmanship:

      • Teams are expected to maintain good sportsmanship throughout the tournament.
      • Unsportsmanlike conduct, including harassment, cheating, or disrespect towards opponents, will not be tolerated.

      Tournament Admin:

      • Tournament organizers will oversee the event, resolve disputes, and enforce the rules.
      • Their decisions are final and should be respected by all participants.